AI Insights · Timothy · April 2025
Top 5 Shoot'em Up Games on iOS in the US: Q1 2025
Explore the performance trends of the top shoot'em up games on iOS in the US during Q1 2025, including revenue, downloads, and active users.
The first quarter of 2025 saw notable trends in the performance of top shoot'em up games on the iOS platform in the United States. Based on data from Sensor Tower, here's an overview of how these games fared during this period.
Archero 2 by HABBY experienced significant fluctuations in weekly revenue, starting with $831K in early January and peaking at $1.4M mid-January. By the end of March, revenue settled around $917K. The game began the quarter with high weekly downloads of 357K, which gradually declined to approximately 71K by the end of March. Active users demonstrated a slight decline, beginning at 223K and ending the quarter at 266K.
Survivor!.io also from HABBY, started the quarter with weekly revenue of $253K, peaking mid-February at $315K, and closing at $167K. Weekly downloads remained relatively stable, averaging around 28K to 39K throughout the quarter. The active users showed a downward trend, beginning at 556K and decreasing to 399K by the end of March.
Zombie Waves-shooting game by FUN FORMULA PTE. LTD. saw a rise in weekly revenue from $150K at the start of the quarter to a peak of $170K in late March. Weekly downloads increased from 9.3K to 13K over the quarter. Active users saw fluctuations but ended slightly higher than they started, rising from 45K to 42K.
Archero, another title by HABBY, showed a decline in revenue from $124K at the start of the quarter to $105K at the end. Downloads decreased steadily from 7.1K to 2.8K. Active users began at 82K, peaked in mid-January at 117K, and then declined to 59K by the end of March.
Finally, Wing Fighter by MINIGAME ENTERTAINMENT LIMITED started with a weekly revenue of $117K, peaking at $151K mid-March, and closing at $86K. Downloads fluctuated slightly, maintaining a range between 2.3K and 5.8K. Active users remained relatively stable, ranging from 16K to 19K.
These insights highlight the dynamic nature of the mobile gaming market. For more detailed analysis and insights, visit Sensor Tower.